A = (-0.577284960423829, -1.9200444211993248)
B = (4.5324582873255705, -1.887871598531469)
poly1, a, b, c, d, F, E = Polygon(A, B, 4)
α_1 = 1.0471975511965976 rad (slider from 0 to 180*°, step 0.08726646259971647)
F' = Rotate(F, α_1, E)
e = Segment(E, F')
f = Ray(E, F')
H' = Point(f)
g = Segment(E, H')
k = 0.5 (slider from 0 to 1, step 0.1)
r: (k * a)
h = Circle(E, r)
H = Intersect(h, g, 1)
i = Segment(E, H)
j = Line(H, c)
l = Line(H, d)
m = Line(F, i)
n = Line(A, i)
p = Line(B, i)
G = Intersect(j, m)
q = Line(G, l)
D = Intersect(l, n)
C = Intersect(p, q)
s = Segment(H, G)
t = Segment(G, F)
a_1 = Segment(G, C)
b_1 = Segment(C, B)
c_1 = Segment(A, D)
d_1 = Segment(D, C)
e_1 = Segment(D, H)
f_1 = Ray(A, B)
X = Point(f_1)
α = Angle(X, B, C)
g_1 = Segment(B, X)
I = (10.338799935880257, -2.505232826802648)
J = (26.437997886218625, -2.505232826802648)