a = (13.458833420867753, -3.7663951157947033)
b = (16.458833420867748, -3.7663951157947033)
poly1, a_1, b_1, c_1, d_1, f, e = Polygon(a, b, 4)
F1 = (5.774006142216492, 3.723071673732812)
e_1 = Ray(f, F1)
f_1 = Ray(b, F1)
g_1 = Ray(e, F1)
h_1 = Ray(a, F1)
d = Point(h_1)
k = Line(d, a_1)
c = Intersect(k, f_1)
l = Line(c, b_1)
j = Line(d, l)
g = Intersect(l, e_1)
h = Intersect(j, g_1)
m = Segment(b, c)
n = Segment(c, g)
p = Segment(g, f)
q = Segment(g, h)
r = Segment(h, e)
s = Segment(h, d)
t = Segment(d, c)
i = Segment(d, a)
i_1 = Ray(f, F1)
j_1 = Ray(e, F1)
k_1 = Ray(b, F1)
l_1 = Ray(a, F1)
m_1 = Ray(f, h)
n_1 = Ray(b, d)
p_1 = Ray(a, c)
q_1 = Ray(e, g)
r_1 = Segment(a, b)
s_1 = Segment(f, b)
t_1 = Segment(f, e)
a_2 = Segment(e, a)